![MrComputeranimator](/img/default-banner.jpg)
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MrComputeranimator
Приєднався 11 лис 2011
This is the channel of my work as an 3D-Artist based in Munich.
Working with Softimage XSI, Blender, Aftereffects.
I´m working in a small agency in Germany and we producing all kinds of 3D Animations.
Visit my pages:
3D-Artist: www.computeranimator.de
Working with Softimage XSI, Blender, Aftereffects.
I´m working in a small agency in Germany and we producing all kinds of 3D Animations.
Visit my pages:
3D-Artist: www.computeranimator.de
Voice AI Speech-To-Speech Applio
"Applio" is an amazing Open-Source-AI Tool for Speech-to-Speech Workflow. Running for free complete on your desktop with a decent nVidia-GPU. You can train your own voice-sources in a couple of minutes (for previews), final training needs a few hours for very good results (depends on your audio source). But the results are impressive.
Applio can do also Text-to-speech (TTS), but it´s not the same of quality like elevenlabs, but it can do it also with your trained voices.
There are hundreds of thousands free Voice-Models in the internet also.
I´ve trained two voices for Speech-to-Speech:
Reiner Schöne, who is the german voice for "Optimus Prime" (Transformers)
and
Uwe Friedrichsen, a well known german actor and speaker.
I replaced the voice of a german newsreader with both voices from "Applio".
This voices where created with the lowest settings inside "Applio".
#ai
#aivoice
#speechtospeech
#tts
#sts
#applio
Applio can do also Text-to-speech (TTS), but it´s not the same of quality like elevenlabs, but it can do it also with your trained voices.
There are hundreds of thousands free Voice-Models in the internet also.
I´ve trained two voices for Speech-to-Speech:
Reiner Schöne, who is the german voice for "Optimus Prime" (Transformers)
and
Uwe Friedrichsen, a well known german actor and speaker.
I replaced the voice of a german newsreader with both voices from "Applio".
This voices where created with the lowest settings inside "Applio".
#ai
#aivoice
#speechtospeech
#tts
#sts
#applio
Переглядів: 63
Відео
"Bully" 360 Turntable with Blender / Cycles
Переглядів 93 місяці тому
360° Turntable-Animation of Bully.Best friend of #PerryRhodan, first man on the moon. Blender 4.1, Cycles, Stable Diffusion#blender #eevee #cycles #computeranimation #stablediffusion #perryrhodan
Sportec Solutions Image Video
Переглядів 183 місяці тому
For this image video produced by Interiorsphere GmbH in Munich i did the whole 3D-Animations with Blender 4. Rendered with Eevee and Cycles. #blender #eevee #cycles #computeranimator #computeranimation
Aduro Clean Technologies
Переглядів 404 місяці тому
Movie showing plastic recycling solutions from Aduro
Siemens Energy Sunrise New Jersey
Переглядів 1464 місяці тому
Brand movie showing the new Sunrise Windpower Off- and Onshore Solution for the area of New Jersey. Made with Blender, rendered with Cycles and Redshift3D.
TRUMA iNet X Panel
Переглядів 144 місяці тому
Brand movie for the Trume "i Net X Panel" for motorhomes. Made with Blender, rendered with Cycles
Truma iNetX Intro
Переглядів 54 місяці тому
The "iNET X" from Truma. Brand-Video made with Blender, rendered with Cycles.
#StableDiffusion #Consistentanimation -- Christmas Vacation 03 -- ENGLISH --006
Переглядів 1268 місяців тому
#StableDiffusion #Consistentanimation Christmas Vacation 03 ENGLISH 006
#StableDiffusion #Consistentanimation -- Schöne Bescherung 03 -- DEUTSCH --006
Переглядів 1378 місяців тому
#StableDiffusion #Consistentanimation Schöne Bescherung 03 DEUTSCH 006
#StableDiffusion #Consistentanimation -- Christmas Vacation 01A -005
Переглядів 408 місяців тому
#StableDiffusion #Consistentanimation Christmas Vacation 01A -005
#StableDiffusion #Consistentanimation -- Schöne Bescherung 01 -- DEUTSCH --004
Переглядів 228 місяців тому
#StableDiffusion #Consistentanimation Schöne Bescherung 01 DEUTSCH 004
StableDiffusion Consistent Animation --Christmas Vacation 01A -- English --004
Переглядів 1218 місяців тому
StableDiffusion Consistent Animation Christmas Vacation 01A English 004
StableDiffusion Consistent Animation (Train) -- PapaAntePortas 01E -- 004
Переглядів 2448 місяців тому
StableDiffusion Consistent Animation (Train) PapaAntePortas 01E 004
StableDiffusion Consistent Animation -- PapaAntePortas 01D -- 003
Переглядів 2,1 тис.9 місяців тому
StableDiffusion Consistent Animation PapaAntePortas 01D 003
StableDiffusion Consistent Animation -- PapaAntePortas 01C -- 002
Переглядів 1,6 тис.9 місяців тому
StableDiffusion Consistent Animation PapaAntePortas 01C 002
StableDiffusion Consistent Animation -- PapaAntePortas 01B -- 001
Переглядів 5129 місяців тому
StableDiffusion Consistent Animation PapaAntePortas 01B 001
StableDiffusion own trained Model Anime
Переглядів 699 місяців тому
StableDiffusion own trained Model Anime
StableDiffusion: img2img + Temporalnet + mediapipe face + canny WITHOUT Loopback in Controlnet.
Переглядів 14410 місяців тому
StableDiffusion: img2img Temporalnet mediapipe face canny WITHOUT Loopback in Controlnet.
StableDiffusion Temporalkit Ebsynth "B"
Переглядів 14210 місяців тому
StableDiffusion Temporalkit Ebsynth "B"
Big and Mighty
Which Model
Which Model u used in this video name please
Own trained model
looks amazing
how did you render the foam particles in a separate layer or pass??
Separate pass
Echte Freude kommt aus dem Inneren. :) Das sieht sehr gut aus. Wie funktioniert das? Hast du den Originalfilm als Grundlage und das wird überzeichnet? sorry bin wirklich Ahnungslos.
Du kennst bestimmt die Dance-Videos (TikTok, YT Shorts), wo ein anderer Look erzeugt wird von bestehendem Material ? Gleiches Prinzip. Das ist KI-basierend. Als Grundlage dient ein Original-Film und die KI überzeichnet Bild für Bild mit neuem Look.
@@MrComputeranimator ah okay. Kenne nur Dall E und der macht nie was ich will. 😀
I like it! It's also interesting how it creates faces where there are none-- like under the glass an object appears to create a face.
Herrlich! 😂 Erstaunlich konsistent! 👌 Würde gut zu Matrix passen.
Ja. Dachte ich mir auch bei den Zuschauern. Alle haben schwarze Brillen :-) Ich hatte im Prompt , wear glasses - geschrieben, dann kommt sowas bei raus 🙂
that looks sick for an AI
Hat Frau Loose da einen Kopf unter der Käseglocke? Ganz neuer Plottwist für die Szene. :)
Ja, da passieren manchmal merkwürdige Dinge...
nice work you use deforum? what model tia
No deforum. Temporalnet in Controlnet with loopback. Model is Misstoon from Civit.ai. Sampler is LCM test with LCM Lora. In A1111
Wow😮
Loriot? Ein klassiker
Ja. Absoluter Fan davon
THis is exactly what i need to achieve, would you mind doing a tutorial that shows us how to get there please?
great but a bit too static
without kilwater...
need a tutorial !!! looks very good
Is the sim container standing still, or can it be linked to the boat? In Phoenix FD it can follow the boat so you dont need much space in the front.
It´t standing still. FLIPFLUID Addon for Blender isn´t enable to do this like Phoenix or inside Houdini. So you need a big flip tank.
how did you do the ocean waves for this addon?
i baked an ocean simulation as .exr sequence from the Ocean-Modifier inside Blender and put it as displacement-modifier on top of the FLIP FLUID Mesh.
Good day sir. I am asking for help with something thats hard to find these days. I am still using Softimage XSI and not many people does. So I wonder if i can get help from you with this. You see I made a huge project thats hard to remake, and in this project when I'm trying to move something I get this yellow message at the bottom "Cannot set layer keys on non-animated parameters: and long text like bone289.kine.local and so one". I get the same message even when I make a new for example a cube and try to move or rotate it. The strange thing is that when I open a new project and make anything like cube or bone, I simpley can move them without getting this message, which means I made something in that project to get that message. Can you tell me what I did wrong? Please? With regards Alex Andford
Nice, looks great! What CPU do you have to bake this type of stuff?
blinded mannnn its written i9 10980xe 3hz
😮😮😮 amazing cool
Wow. Amazing . Where i can see the tutorial
Is far as i can imagine, you have fluid tank with flip,and a plane with ocean modifier, you then made them intersect in such way so that only waves from flip fluid are showing up on surface? or did this one involve more modifiers as,say surface deform although this one does not support dynamic amount of vertecies that meshing of fluids provide, did you do a shrinkwrap of subdivided plane to host all fluids deformations and then transfer it to the ocean surface?
Great job! And the retro audio. Love it 😊
pls tell me how u did this pls nice work!
how did udo this pls tell!
Holy shiet how long did this take to render
Not long. About 1 Minute per Layer per Frame.
Nice work!
wow now i understand what goes under the hood
thanks
cool you made a wheel for a cart out of the steering wheel of a sailboat)
pseye anda ipisoft?
Found one issue. I imported everything and began modelling thinking everything was fine and technically it was matching everything in the viewer. However the model was squished compared to the reference image outside of softimage. I looked at the camera in Softimage and the pixel ratio and dimensions matched. However the rest of the scene was not at the same resolution. After I went through: Render > Scene Options > Output formats > Update Scene Elements 'Apply'. Then everything came out correctly. Though it will mean realigning the model and hopefully a simple scaling will do.
de take the driver schob pratsyuvav monitor vіd touch of the hand
That was Great! Good work!
Thanks :-)
Supertolle 🙂
Thx
Is there a offshore wind farm with this installed?
hi sir your contact still updated?
Looks like Redshift shut down their own website and is fully Maxon as of today. Cant even log in anymore although i own 2 Licenses til Feb 2022. Still on Softimage right now after 21 years... o[-_-]o ... time to move i guess hehe!
There´s no problem for me to login. Only thing you need is to re-registering your old Redshift3D to the Maxon-Account here: support.maxon.net/hc/en-us/articles/4406061557906-Why-can-t-I-access-the-Redshift-forums-
I'm kinda late for the party, but does Redshift still support XSI? I've long past the point where I would consider using it for rendering anything but would be stoked to go back especially if any half-decent renderer still supports it.
Hi Arcus, yes, Redshift still supports XSI. All core-features are implemented, but special functions are not updated anymore. Denoiser and DeepEXR are not available for Softimage :-(
you can try it with the demo version of Redshift, there is a plugin implemented for XSI...
Thanks for this. That was exactly what I was looking for. It's nice to see someone else who still uses XSI.
Yes, still using it, but this is was the Blender Change challenge, we are doing more and more jobs in Blender now...
@@MrComputeranimator I have finally forced/am forcing myself to learn blender. It's pretty good now. Still some areas it's lagging, but much better than the last time I tried to use it, years ago
thank you sir that's was really helpful , hopefully you do more tutorials
Big render but its aesthetic, beautiful
big render like this gonna be heavy on the pc
👍👍👍👍
Fantastic man!
Nice to see that Softimage still finds usage. I decided to install Softimage 3D on my WinXP at my summerhouse and re-render all my animations from 98-05 at higher resolution. Sweet memories. By the way - nice render although there are still visible bandings in some areas, but this is probably Blender problem.
We using still Softimage XSI in our company as our main Application. This Summer we made 2 Projects with Blender 2.83 to see if it is usable for small projects
It's time to let go my friend...
I assume you mean to let go of XSI and move on to another 3D software? People like Vitaly Bulgarov and Mike Nash still use it. And they are considered to be among the very best. So I think there is still a lot of value in XSI everthough it is not being updated.
@@ohlssonster I am the best 3d artist in the world, and what I say goes! Time to let the deadware go to software heaven.
@@psyoperator Cool - link to your portfolio?
@@ohlssonster If you image search google for "the best 3d renders ever created" it will bring up all my stuff. I mastered Maya when I was in 6th grade, now I use Houdini and Red Shift. I have been called by many "The Pixel Da Vinci". My renders are so real that when you look at them they put you into a dream state.
@@psyoperator I'm glad to see you're not wasting your time in this life.
isn't softimage dead since 2008?
Its was around in 2015 -2014 when Autodesk officially discontinued Softimage
It nothing stop you to using it. It's excelent software.
Still better than Maya! XD
Tutorial Please